blob: a6ce65c5fd0ba77e6c45ce3a775ab039afd1f818 [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32float, read>;
fn textureLoad_f74bd8() {
var res : vec4<f32> = textureLoad(arg_0, vec3<i32>(1i));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_f74bd8();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_f74bd8();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_f74bd8();
}