blob: cfa22df6e0cf4c2de931c43624cbf90beb0c7c54 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct vtx_main_outputs {
float4 tint_symbol [[position]];
};
struct frag_main_outputs {
float4 tint_symbol_1 [[color(0)]];
};
float4 vtx_main_inner(uint VertexIndex) {
return float4(tint_array<float2, 3>{float2(0.0f, 0.5f), float2(-0.5f), float2(0.5f, -0.5f)}[VertexIndex], 0.0f, 1.0f);
}
float4 frag_main_inner() {
return float4(1.0f, 0.0f, 0.0f, 1.0f);
}
vertex vtx_main_outputs vtx_main(uint VertexIndex [[vertex_id]]) {
return vtx_main_outputs{.tint_symbol=vtx_main_inner(VertexIndex)};
}
fragment frag_main_outputs frag_main() {
return frag_main_outputs{.tint_symbol_1=frag_main_inner()};
}