commit | 32087cca10b6dae176185b80940ff9340371b188 | [log] [tgz] |
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author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Oct 23 10:49:38 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 23 10:49:38 2024 +0000 |
tree | f5b4d29530d4890b59bf221d43b721c54444dc9d | |
parent | ad5d94bc8579845adc7591878855885f170774cc [diff] |
Roll ANGLE from e869b4262c2e to 9a4c7495f3cd (11 revisions) https://chromium.googlesource.com/angle/angle.git/+log/e869b4262c2e..9a4c7495f3cd 2024-10-23 cclao@google.com Vulkan: Add feature flag to enable descriptorSet cache 2024-10-23 cclao@google.com Vulkan: Avoid redundant work in updateFullActiveTextures 2024-10-22 romanl@google.com Trace tests: offscreen sRGB traces use sRGB format 2024-10-22 cclao@google.com Reland "Vulkan: Track GPU progress for individual DescriptorSet" 2024-10-22 a.annestrand@samsung.com CL: Implicit cmd queue submit on release 2024-10-22 cclao@google.com Revert "Vulkan: Track GPU progress for individual DescriptorSet" 2024-10-22 andrew.sumsion7@gmail.com Vulkan: Update checks for promoted extensions 2024-10-22 r.khurram@samsung.com CL/Vulkan: Implement createImage 2024-10-22 lexa.knyazev@gmail.com Fix Python warning in overlay fonts generator 2024-10-22 cclao@google.com Vulkan: Track GPU progress for individual DescriptorSet 2024-10-22 syoussefi@chromium.org Vulkan: Set gl_Layer to 0 if the framebuffer is not layered If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,cwallez@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: cwallez@google.com Change-Id: Ifb3aba7f8624fb431824a2124e21aab1170ae242 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211937 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.