commit | a56fede2b5d780a6b1d0930dc9d467b4c0009f21 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Oct 31 03:05:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 31 03:05:53 2024 +0000 |
tree | e4f65f35af5dc5cd28c0c373c5a9e2799e5fc7dd | |
parent | ea3d226d4e1644b309124c4ad231d67844729a9e [diff] |
Test parsing `clip_distance` in `gl_PerVertex` with SPIR-V IR Reader Bug: chromium:358408571 Test: tint_unittests Change-Id: I3471888ca8d47c7c3c996b8faa5e120c5a32d1d3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212797 Reviewed-by: James Price <jrprice@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.