Revert "vulkan: Implement coherent FramebufferFetch" This reverts commit 5d40cfd4cf77fee5a479e97e8912ca45b143ef0d. Reason for revert: Likely causing the failure on mac-rel in the Dawn/Chromium roller. Original change's description: > vulkan: Implement coherent FramebufferFetch > > This adds FramebufferFetch support to the Vulkan backend when the > VK_EXT_rasterization_order_attachment_access extension is available. The > general approach is that when FramebufferFetch is enabled the main > subpass will have one input attachment corresponding to each color > attachment. If a pipeline uses the @color attribute a VkDescriptorSet > with an input attachment for each color attachment is created/bound > that Tint can sample them. Tint already has the logic to handle the > color attribute and sample attachments. > > The rasterization order extension ensures that any previous draws in the > same render pass are complete before pixel values are sampled. > > FramebufferFetchHelper encapsulates the logic to allocate > VkDescriptorSets and VkDescriptorSetLayouts for this feature. > > Bug: 42241389 > Change-Id: I369886c75577966663b181800a71c4d08f9541bc > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/290895 > Commit-Queue: Kyle Charbonneau <kylechar@google.com> > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Auto-Submit: Kyle Charbonneau <kylechar@google.com> > Reviewed-by: Brandon Jones <bajones@chromium.org> Bug: 42241389 Change-Id: Ia5802a27548d3cf0cbf0a0f1ae6dc8ca8b2421cf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/306875 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.