Roll V8 from c6d7e7fc8f8c to d56907bbd774 (10 revisions)

https://chromium.googlesource.com/v8/v8.git/+log/c6d7e7fc8f8c..d56907bbd774

2026-10-01 dlehmann@chromium.org [parser] Use SmallZoneVector in ParseExportClause
2026-10-01 dlehmann@chromium.org [maglev] Use ZoneVector in MaglevSafepointTableBuilder
2026-10-01 joyee@igalia.com [torque] Fix C++ object layout assertions for MSVC STL
2026-10-01 szuend@chromium.org [parser] Set switch statement block scope start position to "{"
2026-10-01 jkummerow@chromium.org [wasm] Fix WLE verification for dead code
2026-10-01 omerkatz@chromium.org [sandbox] Deduplicate ExchangeExternalPointer with SetExternalPointer
2026-10-01 pthier@chromium.org [json] Encapsulate continuation stack in JsonContinuations
2026-10-01 clemensb@chromium.org [wasm] Fix x64 F16x8Qfma/Qfms and Liftoff f16x8 bugs
2026-10-01 jgruber@chromium.org [metagen] Make Bazel driver mode a V8 build setting
2026-10-01 mrcvtl@chromium.org [maglev] Hand over KnownNodeAspects on unconditional jumps

If this roll has caused a breakage, revert this CL and set the roller
to dry run mode using the controls here:
https://autoroll.skia.org/r/v8-dawn
Please CC dneto@google.com,webgpu-dev-team@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in V8: https://issues.chromium.org/issues/new?component=1456824
To file a bug in Dawn: https://crbug.com/dawn

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: dneto@google.com
Change-Id: I009a8374c971edbe0f10561ff8f87182ca62c481
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/347855
Commit-Queue: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com>
3 files changed
tree: 860bde40e4d5ce4e5e7094b97f732d3ce42f04c6
  1. .github/
  2. .vscode/
  3. agents/
  4. build_overrides/
  5. docs/
  6. generator/
  7. include/
  8. infra/
  9. scripts/
  10. src/
  11. test/
  12. third_party/
  13. tools/
  14. webgpu-cts/
  15. .bazelignore
  16. .bazelrc
  17. .bazelversion
  18. .clang-format
  19. .clang-format-ignore
  20. .clang-tidy
  21. .git-blame-ignore-revs
  22. .gitattributes
  23. .gitignore
  24. .gitmodules
  25. .gn
  26. .style.yapf
  27. AUTHORS
  28. BUILD.bazel
  29. BUILD.gn
  30. CMakeLists.txt
  31. CMakeSettings.json
  32. CODE_OF_CONDUCT.md
  33. codereview.settings
  34. CONTRIBUTING.md
  35. CPPLINT.cfg
  36. DEPS
  37. DIR_METADATA
  38. go.mod
  39. go.sum
  40. go_presubmit_support.py
  41. LICENSE
  42. MODULE.bazel
  43. OWNERS
  44. PRESUBMIT.py
  45. PRESUBMIT_test.py
  46. README.chromium
  47. README.md
  48. unsafe_buffers_paths.txt
  49. vpython.toml
  50. vpython.toml.uv.lock
  51. WATCHLISTS
  52. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.