[vulkan] Fix pipeline shader stage flags The `VkComputePipelineCreateInfo` struct has a `flags` member, and it also has a `stage` member which has its own `flags` member. We were using the former for pipeline shader stage bits, but we should have been using the latter. Fixed: 500774798 Change-Id: I0ff4a24f2b4d38ce886daacfef2e69de73119377 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/301915 Reviewed-by: Alan Baker <alanbaker@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.