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// Copyright 2022 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
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// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
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#ifndef SRC_DAWN_NODE_BINDING_GPUSUPPORTEDFEATURES_H_
#define SRC_DAWN_NODE_BINDING_GPUSUPPORTEDFEATURES_H_
#include <string>
#include <unordered_set>
#include <vector>
#include "dawn/webgpu_cpp.h"
#include "src/dawn/node/interop/NodeAPI.h"
#include "src/dawn/node/interop/WebGPU.h"
namespace wgpu::binding {
// GPUSupportedLFeatures is an implementation of interop::GPUSupportedFeatures.
class GPUSupportedFeatures final : public interop::GPUSupportedFeatures {
public:
GPUSupportedFeatures(Napi::Env env, const std::vector<wgpu::FeatureName>& features);
// interop::GPUSupportedFeatures interface compliance
bool has(Napi::Env, std::string name) override;
std::vector<std::string> keys(Napi::Env) override;
size_t getSize(Napi::Env) override;
private:
std::unordered_set<interop::GPUFeatureName> enabled_;
};
} // namespace wgpu::binding
#endif // SRC_DAWN_NODE_BINDING_GPUSUPPORTEDFEATURES_H_