blob: fe06b12c8bba7554f986e40e205d158908296dcd [file] [log] [blame]
// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <array>
#include <thread>
#include "dawn/utils/PlatformDebugLogger.h"
#include "dawn/common/Assert.h"
#include "dawn/common/windows_with_undefs.h"
namespace dawn::utils {
class WindowsDebugLogger : public PlatformDebugLogger {
public:
WindowsDebugLogger() : PlatformDebugLogger() {
if (IsDebuggerPresent()) {
// This condition is true when running inside Visual Studio or some other debugger.
// Messages are already printed there so we don't need to do anything.
return;
}
mShouldExitHandle = CreateEventA(nullptr, TRUE, FALSE, nullptr);
DAWN_ASSERT(mShouldExitHandle != nullptr);
mThread = std::thread(
[](HANDLE shouldExit) {
// https://blogs.msdn.microsoft.com/reiley/2011/07/29/a-debugging-approach-to-outputdebugstring/
// for the layout of this struct.
struct {
DWORD process_id;
char data[4096 - sizeof(DWORD)];
}* dbWinBuffer = nullptr;
HANDLE file = CreateFileMappingA(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0,
sizeof(*dbWinBuffer), "DBWIN_BUFFER");
DAWN_ASSERT(file != nullptr);
DAWN_ASSERT(file != INVALID_HANDLE_VALUE);
dbWinBuffer = static_cast<decltype(dbWinBuffer)>(
MapViewOfFile(file, SECTION_MAP_READ, 0, 0, 0));
DAWN_ASSERT(dbWinBuffer != nullptr);
HANDLE dbWinBufferReady = CreateEventA(nullptr, FALSE, FALSE, "DBWIN_BUFFER_READY");
DAWN_ASSERT(dbWinBufferReady != nullptr);
HANDLE dbWinDataReady = CreateEventA(nullptr, FALSE, FALSE, "DBWIN_DATA_READY");
DAWN_ASSERT(dbWinDataReady != nullptr);
std::array<HANDLE, 2> waitHandles = {shouldExit, dbWinDataReady};
while (true) {
SetEvent(dbWinBufferReady);
DWORD wait = WaitForMultipleObjects(waitHandles.size(), waitHandles.data(),
FALSE, INFINITE);
if (wait == WAIT_OBJECT_0) {
break;
}
DAWN_ASSERT(wait == WAIT_OBJECT_0 + 1);
fprintf(stderr, "%.*s\n", static_cast<int>(sizeof(dbWinBuffer->data)),
dbWinBuffer->data);
fflush(stderr);
}
CloseHandle(dbWinDataReady);
CloseHandle(dbWinBufferReady);
UnmapViewOfFile(dbWinBuffer);
CloseHandle(file);
},
mShouldExitHandle);
}
~WindowsDebugLogger() override {
if (IsDebuggerPresent()) {
// This condition is true when running inside Visual Studio or some other debugger.
// Messages are already printed there so we don't need to do anything.
return;
}
if (mShouldExitHandle != nullptr) {
BOOL result = SetEvent(mShouldExitHandle);
DAWN_ASSERT(result != 0);
CloseHandle(mShouldExitHandle);
}
if (mThread.joinable()) {
mThread.join();
}
}
private:
std::thread mThread;
HANDLE mShouldExitHandle = INVALID_HANDLE_VALUE;
};
PlatformDebugLogger* CreatePlatformDebugLogger() {
return new WindowsDebugLogger();
}
} // namespace dawn::utils