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// Copyright 2021 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/wire/SupportedFeatures.h"
namespace dawn::wire {
// Note: Upon updating this list, please also update serialization/deserialization
// of limit structs on Adapter/Device initialization.
bool IsFeatureSupported(WGPUFeatureName feature) {
switch (feature) {
case WGPUFeatureName_Undefined:
case WGPUFeatureName_Force32:
case WGPUFeatureName_DawnNative:
case WGPUFeatureName_ImplicitDeviceSynchronization:
case WGPUFeatureName_SurfaceCapabilities:
case WGPUFeatureName_D3D11MultithreadProtected:
case WGPUFeatureName_HostMappedPointer:
case WGPUFeatureName_BufferMapExtendedUsages:
case WGPUFeatureName_FormatCapabilities:
case WGPUFeatureName_DrmFormatCapabilities:
return false;
// NOTE: SharedTextureMemory/SharedFence are not actually intended
// for usage over the wire (and are not exposed over the wire as
// they're marked as native in dawn.json). However, embedders need
// to use these features on the server-side for WebGPU devices. To
// do so they need to add the features on such devices, which requires
// that the features be listed as wire-supported here to avoid
// device creation failure that would otherwise occur.
case WGPUFeatureName_SharedTextureMemoryVkDedicatedAllocation:
case WGPUFeatureName_SharedTextureMemoryAHardwareBuffer:
case WGPUFeatureName_SharedTextureMemoryDmaBuf:
case WGPUFeatureName_SharedTextureMemoryOpaqueFD:
case WGPUFeatureName_SharedTextureMemoryZirconHandle:
case WGPUFeatureName_SharedTextureMemoryDXGISharedHandle:
case WGPUFeatureName_SharedTextureMemoryD3D11Texture2D:
case WGPUFeatureName_SharedTextureMemoryIOSurface:
case WGPUFeatureName_SharedTextureMemoryEGLImage:
case WGPUFeatureName_SharedFenceVkSemaphoreOpaqueFD:
case WGPUFeatureName_SharedFenceVkSemaphoreSyncFD:
case WGPUFeatureName_SharedFenceVkSemaphoreZirconHandle:
case WGPUFeatureName_SharedFenceDXGISharedHandle:
case WGPUFeatureName_SharedFenceMTLSharedEvent:
case WGPUFeatureName_SharedBufferMemoryD3D12Resource:
case WGPUFeatureName_Depth32FloatStencil8:
case WGPUFeatureName_TimestampQuery:
case WGPUFeatureName_ChromiumExperimentalTimestampQueryInsidePasses:
case WGPUFeatureName_TextureCompressionBC:
case WGPUFeatureName_TextureCompressionETC2:
case WGPUFeatureName_TextureCompressionASTC:
case WGPUFeatureName_IndirectFirstInstance:
case WGPUFeatureName_DepthClipControl:
case WGPUFeatureName_DawnInternalUsages:
case WGPUFeatureName_DawnMultiPlanarFormats:
case WGPUFeatureName_MultiPlanarFormatExtendedUsages:
case WGPUFeatureName_MultiPlanarFormatP010:
case WGPUFeatureName_MultiPlanarFormatNv12a:
case WGPUFeatureName_MultiPlanarRenderTargets:
case WGPUFeatureName_ShaderF16:
case WGPUFeatureName_RG11B10UfloatRenderable:
case WGPUFeatureName_BGRA8UnormStorage:
case WGPUFeatureName_TransientAttachments:
case WGPUFeatureName_Float32Filterable:
case WGPUFeatureName_MSAARenderToSingleSampled:
case WGPUFeatureName_DualSourceBlending:
case WGPUFeatureName_ANGLETextureSharing:
case WGPUFeatureName_ChromiumExperimentalSubgroups:
case WGPUFeatureName_ChromiumExperimentalSubgroupUniformControlFlow:
case WGPUFeatureName_PixelLocalStorageCoherent:
case WGPUFeatureName_PixelLocalStorageNonCoherent:
case WGPUFeatureName_Norm16TextureFormats:
case WGPUFeatureName_Unorm16TextureFormats:
case WGPUFeatureName_Snorm16TextureFormats:
case WGPUFeatureName_FramebufferFetch:
case WGPUFeatureName_AdapterPropertiesMemoryHeaps:
case WGPUFeatureName_AdapterPropertiesD3D:
case WGPUFeatureName_AdapterPropertiesVk:
case WGPUFeatureName_R8UnormStorage:
case WGPUFeatureName_StaticSamplers:
case WGPUFeatureName_YCbCrVulkanSamplers:
case WGPUFeatureName_ShaderModuleCompilationOptions:
case WGPUFeatureName_DawnLoadResolveTexture:
return true;
}
// Catch-all, for unsupported features.
// "default:" is not used so we get compiler errors for
// newly added, unhandled features, but still catch completely
// unknown enums.
return false;
}
} // namespace dawn::wire