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// Copyright 2019 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_WIRE_SERVER_SERVER_H_
#define SRC_DAWN_WIRE_SERVER_SERVER_H_
#include <memory>
#include <utility>
#include "dawn/common/MutexProtected.h"
#include "dawn/wire/ChunkedCommandSerializer.h"
#include "dawn/wire/server/ServerBase_autogen.h"
#include "partition_alloc/pointers/raw_ptr.h"
namespace dawn::wire::server {
class Server;
class MemoryTransferService;
// CallbackUserdata and its derived classes are intended to be created by
// Server::MakeUserdata<T> and then passed as the userdata argument for Dawn
// callbacks.
// It contains a pointer back to the Server so that the callback can call the
// Server to perform operations like serialization, and it contains a weak pointer
// |serverIsAlive|. If the weak pointer has expired, it means the server has
// been destroyed and the callback must not use the Server pointer.
// To assist with checking |serverIsAlive| and lifetime management of the userdata,
// |ForwardToServer| (defined later in this file) can be used to acquire the userdata,
// return early if |serverIsAlive| has expired, and then forward the arguments
// to userdata->server->MyCallbackHandler.
//
// Example Usage:
//
// struct MyUserdata : CallbackUserdata { uint32_t foo; };
//
// auto userdata = MakeUserdata<MyUserdata>();
// userdata->foo = 2;
//
// callMyCallbackHandler(
// ForwardToServer<&Server::MyCallbackHandler>,
// userdata.release());
//
// void Server::MyCallbackHandler(MyUserdata* userdata, Other args) { }
struct CallbackUserdata {
const std::weak_ptr<Server> server;
CallbackUserdata() = delete;
explicit CallbackUserdata(const std::weak_ptr<Server>& server);
};
template <auto F>
struct ForwardToServerHelper {
template <typename _>
struct ExtractedTypes;
// An internal structure used to unpack the various types that compose the type of F
template <typename Return, typename Class, typename Userdata, typename... Args>
struct ExtractedTypes<Return (Class::*)(Userdata*, Args...)> {
using UntypedCallback = Return (*)(Args..., void*);
using UntypedCallback2 = Return (*)(Args..., void*, void*);
static Return Callback(Args... args, void* userdata) {
// Acquire the userdata, and cast it to UserdataT.
std::unique_ptr<Userdata> data(static_cast<Userdata*>(userdata));
auto server = data->server.lock();
if (!server) {
// Do nothing if the server has already been destroyed.
return;
}
// Forward the arguments and the typed userdata to the Server:: member function.
(server.get()->*F)(data.get(), std::forward<decltype(args)>(args)...);
}
static Return Callback2(Args... args, void* userdata, void*) {
// Acquire the userdata, and cast it to UserdataT.
std::unique_ptr<Userdata> data(static_cast<Userdata*>(userdata));
auto server = data->server.lock();
if (!server) {
// Do nothing if the server has already been destroyed.
return;
}
// Forward the arguments and the typed userdata to the Server:: member function.
(server.get()->*F)(data.get(), std::forward<decltype(args)>(args)...);
}
};
static constexpr typename ExtractedTypes<decltype(F)>::UntypedCallback Create() {
return ExtractedTypes<decltype(F)>::Callback;
}
static constexpr typename ExtractedTypes<decltype(F)>::UntypedCallback2 Create2() {
return ExtractedTypes<decltype(F)>::Callback2;
}
};
template <auto F>
constexpr auto ForwardToServer = ForwardToServerHelper<F>::Create();
template <auto F>
constexpr auto ForwardToServer2 = ForwardToServerHelper<F>::Create2();
struct MapUserdata : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle buffer;
WGPUBuffer bufferObj;
ObjectHandle eventManager;
WGPUFuture future;
uint64_t offset;
uint64_t size;
WGPUMapModeFlags mode;
};
struct ErrorScopeUserdata : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle device;
ObjectHandle eventManager;
WGPUFuture future;
};
struct ShaderModuleGetCompilationInfoUserdata : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle eventManager;
WGPUFuture future;
};
struct QueueWorkDoneUserdata : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle queue;
ObjectHandle eventManager;
WGPUFuture future;
};
struct CreatePipelineAsyncUserData : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle device;
ObjectHandle eventManager;
WGPUFuture future;
ObjectId pipelineObjectID;
};
struct RequestAdapterUserdata : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle eventManager;
WGPUFuture future;
ObjectId adapterObjectId;
};
struct RequestDeviceUserdata : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle eventManager;
WGPUFuture future;
ObjectId deviceObjectId;
WGPUFuture deviceLostFuture;
};
struct DeviceLostUserdata : CallbackUserdata {
using CallbackUserdata::CallbackUserdata;
ObjectHandle eventManager;
WGPUFuture future;
};
class Server : public ServerBase {
public:
static std::shared_ptr<Server> Create(const DawnProcTable& procs,
CommandSerializer* serializer,
MemoryTransferService* memoryTransferService);
~Server() override;
// ChunkedCommandHandler implementation
const volatile char* HandleCommandsImpl(const volatile char* commands, size_t size) override;
WireResult InjectBuffer(WGPUBuffer buffer, const Handle& handle, const Handle& deviceHandle);
WireResult InjectTexture(WGPUTexture texture, const Handle& handle, const Handle& deviceHandle);
WireResult InjectSwapChain(WGPUSwapChain swapchain,
const Handle& handle,
const Handle& deviceHandle);
WireResult InjectInstance(WGPUInstance instance, const Handle& handle);
WGPUDevice GetDevice(uint32_t id, uint32_t generation);
bool IsDeviceKnown(WGPUDevice device) const;
template <typename T,
typename Enable = std::enable_if<std::is_base_of<CallbackUserdata, T>::value>>
std::unique_ptr<T> MakeUserdata() {
return std::unique_ptr<T>(new T(mSelf));
}
private:
Server(const DawnProcTable& procs,
CommandSerializer* serializer,
MemoryTransferService* memoryTransferService);
template <typename Cmd>
void SerializeCommand(const Cmd& cmd) {
mSerializer->SerializeCommand(cmd);
}
template <typename Cmd, typename... Extensions>
void SerializeCommand(const Cmd& cmd, Extensions&&... es) {
mSerializer->SerializeCommand(cmd, std::forward<Extensions>(es)...);
}
template <typename T>
WireResult FillReservation(ObjectId id, T handle, Known<T>* known = nullptr) {
auto result = Objects<T>().FillReservation(id, handle, known);
if (result == WireResult::FatalError) {
Release(mProcs, handle);
}
return result;
}
void SetForwardingDeviceCallbacks(Known<WGPUDevice> device);
void ClearDeviceCallbacks(WGPUDevice device);
// Error callbacks
void OnUncapturedError(ObjectHandle device, WGPUErrorType type, const char* message);
void OnLogging(ObjectHandle device, WGPULoggingType type, const char* message);
// Async event callbacks
void OnDeviceLost(DeviceLostUserdata* userdata,
WGPUDevice const* device,
WGPUDeviceLostReason reason,
const char* message);
void OnDevicePopErrorScope(ErrorScopeUserdata* userdata,
WGPUPopErrorScopeStatus status,
WGPUErrorType type,
const char* message);
void OnBufferMapAsyncCallback(MapUserdata* userdata, WGPUBufferMapAsyncStatus status);
void OnQueueWorkDone(QueueWorkDoneUserdata* userdata, WGPUQueueWorkDoneStatus status);
void OnCreateComputePipelineAsyncCallback(CreatePipelineAsyncUserData* userdata,
WGPUCreatePipelineAsyncStatus status,
WGPUComputePipeline pipeline,
const char* message);
void OnCreateRenderPipelineAsyncCallback(CreatePipelineAsyncUserData* userdata,
WGPUCreatePipelineAsyncStatus status,
WGPURenderPipeline pipeline,
const char* message);
void OnShaderModuleGetCompilationInfo(ShaderModuleGetCompilationInfoUserdata* userdata,
WGPUCompilationInfoRequestStatus status,
const WGPUCompilationInfo* info);
void OnRequestAdapterCallback(RequestAdapterUserdata* userdata,
WGPURequestAdapterStatus status,
WGPUAdapter adapter,
const char* message);
void OnRequestDeviceCallback(RequestDeviceUserdata* userdata,
WGPURequestDeviceStatus status,
WGPUDevice device,
const char* message);
#include "dawn/wire/server/ServerPrototypes_autogen.inc"
WireDeserializeAllocator mAllocator;
MutexProtected<ChunkedCommandSerializer> mSerializer;
DawnProcTable mProcs;
std::unique_ptr<MemoryTransferService> mOwnedMemoryTransferService = nullptr;
raw_ptr<MemoryTransferService> mMemoryTransferService = nullptr;
// Weak pointer to self to facilitate creation of userdata.
std::weak_ptr<Server> mSelf;
};
std::unique_ptr<MemoryTransferService> CreateInlineMemoryTransferService();
} // namespace dawn::wire::server
#endif // SRC_DAWN_WIRE_SERVER_SERVER_H_