blob: 3d9e07948a3b7554d46a336e0a4458488b15a00f [file] [log] [blame]
ByteAddressBuffer tint_symbol : register(t0);
RWByteAddressBuffer tint_symbol_1 : register(u1);
[numthreads(1, 1, 1)]
void main() {
tint_symbol_1.Store<vector<float16_t, 2> >(0u, tint_symbol.Load<vector<float16_t, 2> >(0u));
return;
}