| struct S { |
| int before; |
| matrix<float16_t, 2, 3> m; |
| int after; |
| }; |
| |
| |
| cbuffer cbuffer_u : register(b0) { |
| uint4 u[32]; |
| }; |
| void a(S a_1[4]) { |
| } |
| |
| void b(S s) { |
| } |
| |
| void c(matrix<float16_t, 2, 3> m) { |
| } |
| |
| void d(vector<float16_t, 3> v) { |
| } |
| |
| void e(float16_t f) { |
| } |
| |
| vector<float16_t, 4> tint_bitcast_to_f16(uint4 src) { |
| uint4 v = src; |
| uint4 mask = (65535u).xxxx; |
| uint4 shift = (16u).xxxx; |
| float4 t_low = f16tof32((v & mask)); |
| float4 t_high = f16tof32(((v >> shift) & mask)); |
| float16_t v_1 = float16_t(t_low.x); |
| float16_t v_2 = float16_t(t_high.x); |
| float16_t v_3 = float16_t(t_low.y); |
| return vector<float16_t, 4>(v_1, v_2, v_3, float16_t(t_high.y)); |
| } |
| |
| matrix<float16_t, 2, 3> v_4(uint start_byte_offset) { |
| vector<float16_t, 3> v_5 = tint_bitcast_to_f16(u[(start_byte_offset / 16u)]).xyz; |
| return matrix<float16_t, 2, 3>(v_5, tint_bitcast_to_f16(u[((8u + start_byte_offset) / 16u)]).xyz); |
| } |
| |
| S v_6(uint start_byte_offset) { |
| int v_7 = asint(u[(start_byte_offset / 16u)][((start_byte_offset % 16u) / 4u)]); |
| matrix<float16_t, 2, 3> v_8 = v_4((8u + start_byte_offset)); |
| S v_9 = {v_7, v_8, asint(u[((64u + start_byte_offset) / 16u)][(((64u + start_byte_offset) % 16u) / 4u)])}; |
| return v_9; |
| } |
| |
| typedef S ary_ret[4]; |
| ary_ret v_10(uint start_byte_offset) { |
| S a[4] = (S[4])0; |
| { |
| uint v_11 = 0u; |
| v_11 = 0u; |
| while(true) { |
| uint v_12 = v_11; |
| if ((v_12 >= 4u)) { |
| break; |
| } |
| S v_13 = v_6((start_byte_offset + (v_12 * 128u))); |
| a[v_12] = v_13; |
| { |
| v_11 = (v_12 + 1u); |
| } |
| continue; |
| } |
| } |
| S v_14[4] = a; |
| return v_14; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| S v_15[4] = v_10(0u); |
| a(v_15); |
| S v_16 = v_6(256u); |
| b(v_16); |
| c(v_4(264u)); |
| d(tint_bitcast_to_f16(u[1u]).xyz.zxy); |
| e(tint_bitcast_to_f16(u[1u]).xyz.zxy[0u]); |
| } |
| |