blob: a068899a188b7ae46468787f85797374592f48e0 [file] [log] [blame]
SKIP: FAILED
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
[numthreads(1, 1, 1)]
void main() {
float2x4 m1 = float2x4((0.0f).xxxx, (0.0f).xxxx);
m1[uniforms[0u].x] = (1.0f).xxxx;
}
FXC validation failure:
c:\src\dawn\Shader@0x000001E1B630ECD0(8,3-20): error X3500: array reference cannot be used as an l-value; not natively addressable