SKIP: FAILED | |
cbuffer cbuffer_uniforms : register(b4, space1) { | |
uint4 uniforms[1]; | |
}; | |
static float2x4 m1 = float2x4((0.0f).xxxx, (0.0f).xxxx); | |
[numthreads(1, 1, 1)] | |
void main() { | |
m1[uniforms[0u].x][uniforms[0u].y] = 1.0f; | |
} | |
FXC validation failure: | |
c:\src\dawn\Shader@0x000001CABE190480(8,3-20): error X3500: array reference cannot be used as an l-value; not natively addressable | |