blob: c6e2f6ff867b582e147d37d2d85620214a28d474 [file] [log] [blame]
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
static float2x4 m1 = float2x4((0.0f).xxxx, (0.0f).xxxx);
[numthreads(1, 1, 1)]
void main() {
m1[0][uniforms[0u].y] = 1.0f;
}