blob: b8791cce9d3452cf0e61a12c8cb157f6607fe5c1 [file] [log] [blame]
SKIP: FAILED
cbuffer cbuffer_uniforms : register(b4, space1) {
uint4 uniforms[1];
};
static float2x4 m1 = float2x4((0.0f).xxxx, (0.0f).xxxx);
[numthreads(1, 1, 1)]
void main() {
m1[0][uniforms[0u].y] = 1.0f;
}
FXC validation failure:
c:\src\dawn\Shader@0x0000020D72B1F4F0(8,3-23): error X3500: array reference cannot be used as an l-value; not natively addressable