blob: f2305e7a17dae94d89a577493855fae0253164e2 [file] [log] [blame]
struct buf0 {
/* @offset(0) */
r : vec4f,
}
@group(0) @binding(0) var<uniform> x_7 : buf0;
var<private> x_GLF_color : vec4f;
fn main_1() {
var f : f32;
var v : vec4f;
f = determinant(mat3x3f(vec3f(1.0f, 0.0f, 0.0f), vec3f(0.0f, 1.0f, 0.0f), vec3f(0.0f, 0.0f, 1.0f)));
v = vec4f(sin(f), cos(f), exp2(f), log(f));
if ((distance(v, x_7.r) < 0.10000000149011611938f)) {
x_GLF_color = vec4f(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = vec4f();
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4f,
}
@fragment
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}