blob: 1f31e45121c24ed37bf0238546f03f0e6e6b2218 [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:775 internal compiler error: FragIn = struct @align(4) {
a:f32 @offset(0), @location(0)
mask:u32 @offset(4), @builtin(sample_mask)
}
%tint_symbol = @fragment func(%in:FragIn, %b:f32 [@location(1)]):FragIn -> %b1 {
%b1 = block {
%4:u32 = access %in, 1u
%5:bool = eq %4, 0u
if %5 [t: %b2] { # if_1
%b2 = block { # true
ret %in
}
}
%6:FragIn = construct %b, 1u
ret %6
}
}
invalid entry point IO struct uses
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************