blob: b8b24c4ac5fe28362b2197d28f44e45589b65e32 [file] [log] [blame]
#version 310 es
layout(binding = 0, std140) uniform x_block_ubo {
int inner;
uint pad;
uint pad_1;
uint pad_2;
} x;
void tint_symbol() {
switch(x.inner) {
case 0: {
while (true) {
return;
}
break;
}
default: {
break;
}
}
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}