blob: 3a440dbd2cc95c1accadbc9036f0ef547ca784fa [file] [log] [blame]
struct Normals {
float3 f;
};
struct tint_symbol {
float4 value : SV_Position;
};
float4 main_inner() {
int zero = 0;
Normals tint_symbol_1[1] = {{float3(0.0f, 0.0f, 1.0f)}};
return float4(tint_symbol_1[zero].f, 1.0f);
}
tint_symbol main() {
float4 inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}