blob: 02a26bbbeaefac83fce9c188c14a6966f6ae4760 [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:626 internal compiler error: %b1 = block { # root
%t:ptr<handle, texture_external, read> = var @binding_point(0, 0)
%outImage:ptr<handle, texture_storage_2d<rgba8unorm, write>, read> = var @binding_point(0, 1)
}
%tint_symbol = @compute @workgroup_size(1, 1, 1) func():void -> %b2 {
%b2 = block {
%4:texture_external = load %t
%5:vec4<f32> = textureLoad %4, vec2<i32>(10i)
%red:ptr<function, vec4<f32>, read_write> = var, %5
%7:texture_storage_2d<rgba8unorm, write> = load %outImage
%8:vec4<f32> = load %red
%9:void = textureStore %7, vec2<i32>(0i), %8
%10:texture_external = load %t
%11:vec4<f32> = textureLoad %10, vec2<i32>(70i, 118i)
%green:ptr<function, vec4<f32>, read_write> = var, %11
%13:texture_storage_2d<rgba8unorm, write> = load %outImage
%14:vec4<f32> = load %green
%15:void = textureStore %13, vec2<i32>(1i, 0i), %14
ret
}
}
Multiplanar external texture transform was not run.
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************