blob: 441c65d82b22ba1c7826f44f5baf11f2dc2de41f [file] [log] [blame]
struct S {
float4 a;
int b;
};
ByteAddressBuffer sb : register(t0);
S sb_load(uint offset) {
S tint_symbol = {asfloat(sb.Load4((offset + 0u))), asint(sb.Load((offset + 16u)))};
return tint_symbol;
}
[numthreads(1, 1, 1)]
void main() {
S x = sb_load(32u);
return;
}