blob: f20cf14d445fa1d1c328af1e5304b22741947cd3 [file] [log] [blame]
#version 310 es
struct Results {
float colorSamples[4];
};
layout(binding = 2, std430) buffer results_block_ssbo {
Results inner;
} results;
uniform highp sampler2DMS texture0_1;
void tint_symbol() {
results.inner.colorSamples[0] = texelFetch(texture0_1, ivec2(0), 0).x;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}