#version 310 es | |
void tint_symbol() { | |
uint tint_symbol_1 = 0u; | |
bool tint_continue = false; | |
while (true) { | |
tint_continue = false; | |
switch(2) { | |
case 1: { | |
tint_continue = true; | |
break; | |
} | |
default: { | |
break; | |
} | |
} | |
if (tint_continue) { | |
{ | |
if (true) { break; } | |
} | |
continue; | |
} | |
tint_symbol_1 = (tint_symbol_1 + 1u); | |
{ | |
if (true) { break; } | |
} | |
} | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} |