blob: 64cf7d9c04e1b134ec8abfce1cc9d618ffbe741a [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: S = struct @align(16) {
matrix_view:mat4x4<f32> @offset(0)
matrix_normal:mat3x3<f32> @offset(64)
}
%b1 = block { # root
%tint_symbol:ptr<uniform, S, read> = var @binding_point(0, 0)
}
%tint_symbol_1 = @vertex func():vec4<f32> [@position] -> %b2 {
%b2 = block {
%3:ptr<uniform, vec4<f32>, read> = access %tint_symbol, 0u, 0i
%x:f32 = load_vector_element %3, 2u
%5:vec4<f32> = construct %x, 0.0f, 0.0f, 1.0f
ret %5
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************