blob: 89c4fe8d912a5945896b3480b3c7e6c09eb990fe [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct tint_packed_vec3_f32_array_element {
/* 0x0000 */ packed_float3 elements;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
struct S_tint_packed_vec3 {
/* 0x0000 */ float4x4 matrix_view;
/* 0x0040 */ tint_array<tint_packed_vec3_f32_array_element, 3> matrix_normal;
};
struct S {
float4x4 matrix_view;
float3x3 matrix_normal;
};
struct tint_symbol_2 {
float4 value [[position]];
};
float4 tint_symbol_1_inner(const constant S_tint_packed_vec3* const tint_symbol_3) {
float const x = (*(tint_symbol_3)).matrix_view[0][2];
return float4(x, 0.0f, 0.0f, 1.0f);
}
vertex tint_symbol_2 tint_symbol_1(const constant S_tint_packed_vec3* tint_symbol_4 [[buffer(0)]]) {
float4 const inner_result = tint_symbol_1_inner(tint_symbol_4);
tint_symbol_2 wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}