blob: d0fb1c037ccf20b0d4d76de132819325f5175a2b [file] [log] [blame]
RWByteAddressBuffer drawOut : register(u5);
static uint cubeVerts = 0u;
struct tint_symbol_1 {
uint3 global_id : SV_DispatchThreadID;
};
uint drawOutatomicAdd(uint offset, uint value) {
uint original_value = 0;
drawOut.InterlockedAdd(offset, value, original_value);
return original_value;
}
void computeMain_inner(uint3 global_id) {
uint firstVertex = drawOutatomicAdd(0u, cubeVerts);
}
[numthreads(1, 1, 1)]
void computeMain(tint_symbol_1 tint_symbol) {
computeMain_inner(tint_symbol.global_id);
return;
}