blob: 9247ec9971fb1d40cd60a8fa5cd5b00bdc852226 [file] [edit]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_v_block_ssbo {
uint inner[];
} v_1;
layout(binding = 1, std430)
buffer f_out_block_ssbo {
uvec4 inner;
} v_2;
void main() {
uint offset = 16u;
uint v_3 = (offset & 4294967280u);
uint v_4 = (uint(v_1.inner.length()) * 4u);
uint v_5 = 0u;
uint v_6 = uaddCarry(16u, v_3, v_5);
bool v_7 = (v_4 < mix(4294967295u, v_6, (v_5 == 0u)));
uint v_8 = (((mix(v_3, 0u, v_7) * 1u) + (min(uint(0), ((mix(16u, 16u, v_7) / 16u) - 1u)) * 16u)) / 4u);
uint v_9 = (v_8 + 1u);
uint v_10 = (v_9 + 1u);
v_2.inner = uvec4(v_1.inner[v_8], v_1.inner[v_9], v_1.inner[v_10], v_1.inner[(v_10 + 1u)]);
}