blob: c3cfebf958d2e7fea6fe144278fec1aa56a746a4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
fragment float4 tint_symbol() {
int v1 = 1;
uint v2 = 1u;
float v3 = 1.0f;
int3 v4 = int3(1);
uint3 v5 = uint3(1u);
float3 v6 = float3(1.0f);
float3x3 v7 = float3x3(float3(1.0f), float3(1.0f), float3(1.0f));
tint_array<float, 10> v9 = tint_array<float, 10>{};
return float4(0.0f);
}