| <dawn>/test/tint/diagnostic_filtering/switch_statement_attribute.wgsl:7:27 warning: 'dpdx' must only be called from uniform control flow |
| switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) { |
| ^^^^^^^^^ |
| |
| <dawn>/test/tint/diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: control flow depends on possibly non-uniform value |
| switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) { |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| <dawn>/test/tint/diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: user-defined input 'x' of 'main' may be non-uniform |
| switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) { |
| ^ |
| |
| struct main_inputs { |
| float x : TEXCOORD0; |
| }; |
| |
| |
| Texture2D<float4> t : register(t1); |
| SamplerState s : register(s2); |
| void main_inner(float x) { |
| bool v = false; |
| if ((x == 0.0f)) { |
| v = (ddx(1.0f) == 0.0f); |
| } else { |
| v = false; |
| } |
| switch(int(v)) { |
| default: |
| { |
| break; |
| } |
| } |
| } |
| |
| void main(main_inputs inputs) { |
| main_inner(inputs.x); |
| } |
| |