SKIP: INVALID | |
[numthreads(1, 1, 1)] | |
void f() { | |
vector<float16_t, 4> b = vector<float16_t, 4>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h), float16_t(-4.0h)); | |
} | |
FXC validation failure: | |
C:\src\dawn\Shader@0x000002D39C7DADB0(4,10-18): error X3000: syntax error: unexpected token 'float16_t' | |