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96bit
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vec3f32-vec3f32.wgsl.expected.fxc.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
f
()
{
float3 b
=
float3
(
2.003662109375f
,
-
513.03125f
,
-
1024.25f
);
return
;
}