#include <metal_stdlib> | |
using namespace metal; | |
struct str { | |
float4 i; | |
}; | |
struct tint_module_vars_struct { | |
thread str* P; | |
}; | |
float4 func(thread float4* const pointer) { | |
return (*pointer); | |
} | |
kernel void tint_symbol() { | |
thread str P = {}; | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.P=(&P)}; | |
float4 const r = func((&(*tint_module_vars.P).i)); | |
} |