| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct Uniforms { |
| uint i; |
| }; |
| |
| struct tint_module_vars_struct { |
| const constant Uniforms* uniforms; |
| }; |
| |
| struct InnerS { |
| int v; |
| }; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct OuterS { |
| tint_array<InnerS, 8> a1; |
| }; |
| |
| kernel void tint_symbol(const constant Uniforms* uniforms [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.uniforms=uniforms}; |
| InnerS v = {}; |
| OuterS s1 = {}; |
| int i = 0; |
| { |
| s1.a1[(*tint_module_vars.uniforms).i] = v; |
| while(true) { |
| if ((i < 4)) { |
| } else { |
| break; |
| } |
| { |
| i = (i + 1); |
| } |
| continue; |
| } |
| } |
| } |