blob: 8b3acfb1a57bff9ed10cbe1233756d0294a6905a [file] [log] [blame]
struct VertexOutputs {
float4 position;
};
struct tint_symbol {
float4 position : SV_Position;
};
VertexOutputs main_inner() {
VertexOutputs tint_symbol_1 = {float4(1.0f, 2.0f, 3.0f, 4.0f)};
return tint_symbol_1;
}
tint_symbol main() {
VertexOutputs inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.position = inner_result.position;
return wrapper_result;
}