blob: 71b8396471c40f575d7a5269215ee3ddfdc2faf0 [file] [log] [blame]
@group(1) @binding(0) var t : texture_2d<f32>;
@group(1) @binding(1) var d : texture_depth_2d;
@group(0) @binding(0) var s : sampler;
@group(0) @binding(1) var sc : sampler_comparison;
@fragment
fn main() {
var a = textureSample(t, s, vec2(1, 1));
var b = textureGatherCompare(d, sc, vec2(1, 1), 1);
}