#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
depthcube_array<float, access::sample> t_f; | |
}; | |
kernel void tint_symbol(depthcube_array<float, access::sample> t_f [[texture(0)]]) { | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.t_f=t_f}; | |
uint const v = uint(0); | |
uint const v_1 = tint_module_vars.t_f.get_width(v); | |
uint2 dims = uint2(v_1, tint_module_vars.t_f.get_height(v)); | |
} |