blob: 1a0f40e873da40c43345617a74f2183f602222e7 [file] [log] [blame]
Austin Engcc2516a2023-10-17 20:57:54 +00001// Copyright 2023 The Dawn & Tint Authors
James Priced90c72b2023-08-11 00:45:54 +00002//
Austin Engcc2516a2023-10-17 20:57:54 +00003// Redistribution and use in source and binary forms, with or without
4// modification, are permitted provided that the following conditions are met:
James Priced90c72b2023-08-11 00:45:54 +00005//
Austin Engcc2516a2023-10-17 20:57:54 +00006// 1. Redistributions of source code must retain the above copyright notice, this
7// list of conditions and the following disclaimer.
James Priced90c72b2023-08-11 00:45:54 +00008//
Austin Engcc2516a2023-10-17 20:57:54 +00009// 2. Redistributions in binary form must reproduce the above copyright notice,
10// this list of conditions and the following disclaimer in the documentation
11// and/or other materials provided with the distribution.
12//
13// 3. Neither the name of the copyright holder nor the names of its
14// contributors may be used to endorse or promote products derived from
15// this software without specific prior written permission.
16//
17// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
18// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
21// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
24// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
25// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
James Priced90c72b2023-08-11 00:45:54 +000027
28////////////////////////////////////////////////////////////////////////////////
Ben Clayton57ded6a2023-08-22 13:22:22 +000029// File generated by 'tools/src/cmd/gen' using the template:
James Priced90c72b2023-08-11 00:45:54 +000030// test/tint/builtins/gen/gen.wgsl.tmpl
31//
Ben Clayton57ded6a2023-08-22 13:22:22 +000032// To regenerate run: './tools/run gen'
33//
34// Do not modify this file directly
James Priced90c72b2023-08-11 00:45:54 +000035////////////////////////////////////////////////////////////////////////////////
36
James Priced90c72b2023-08-11 00:45:54 +000037@group(1) @binding(0) var arg_0: texture_storage_2d_array<rgba8uint, read_write>;
38
39// fn textureLoad(texture: texture_storage_2d_array<rgba8uint, read_write>, coords: vec2<u32>, array_index: u32) -> vec4<u32>
40fn textureLoad_a2b3f4() {
41 var arg_1 = vec2<u32>(1u);
42 var arg_2 = 1u;
43 var res: vec4<u32> = textureLoad(arg_0, arg_1, arg_2);
44 prevent_dce = res;
45}
46@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
47
48@vertex
49fn vertex_main() -> @builtin(position) vec4<f32> {
50 textureLoad_a2b3f4();
51 return vec4<f32>();
52}
53
54@fragment
55fn fragment_main() {
56 textureLoad_a2b3f4();
57}
58
59@compute @workgroup_size(1)
60fn compute_main() {
61 textureLoad_a2b3f4();
62}