Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 1 | SKIP: FAILED |
| 2 | |
| 3 | #version 310 es |
Stephen White | 11e786e | 2023-08-24 22:01:10 +0000 | [diff] [blame] | 4 | precision highp float; |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 5 | |
Stephen White | d4d7153 | 2022-02-02 15:25:42 +0000 | [diff] [blame] | 6 | uniform highp samplerCubeArrayShadow arg_0_arg_1; |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 7 | |
Stephen White | 11e786e | 2023-08-24 22:01:10 +0000 | [diff] [blame] | 8 | layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| 9 | float inner; |
| 10 | } prevent_dce; |
| 11 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 12 | void textureSampleCompare_a3ca7e() { |
Stephen White | 987902e | 2022-12-15 16:42:28 +0000 | [diff] [blame] | 13 | float res = texture(arg_0_arg_1, vec4(vec3(1.0f), float(1)), 1.0f); |
Stephen White | 11e786e | 2023-08-24 22:01:10 +0000 | [diff] [blame] | 14 | prevent_dce.inner = res; |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 15 | } |
| 16 | |
| 17 | void fragment_main() { |
| 18 | textureSampleCompare_a3ca7e(); |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 19 | } |
Stephen White | e2f35ba | 2022-01-26 16:48:55 +0000 | [diff] [blame] | 20 | |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 21 | void main() { |
| 22 | fragment_main(); |
Stephen White | 0b39270 | 2022-01-28 22:36:58 +0000 | [diff] [blame] | 23 | return; |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 24 | } |
Stephen White | d2eb05c | 2023-10-16 20:34:20 +0000 | [diff] [blame] | 25 | error: Error parsing GLSL shader: |
Stephen White | d4d7153 | 2022-02-02 15:25:42 +0000 | [diff] [blame] | 26 | ERROR: 0:4: 'samplerCubeArrayShadow' : Reserved word. |
Stephen White | 2fe0f4b | 2021-11-16 15:15:36 +0000 | [diff] [blame] | 27 | ERROR: 0:4: '' : compilation terminated |
| 28 | ERROR: 2 compilation errors. No code generated. |
| 29 | |
| 30 | |
| 31 | |