Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 1 | RWTexture2D<float4> arg_0 : register(u0, space1); |
| 2 | |
| 3 | void textureStore_726472() { |
Ben Clayton | 4b60615 | 2022-11-04 17:06:03 +0000 | [diff] [blame] | 4 | arg_0[(1u).xx] = (1.0f).xxxx; |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 5 | } |
| 6 | |
| 7 | struct tint_symbol { |
| 8 | float4 value : SV_Position; |
| 9 | }; |
| 10 | |
| 11 | float4 vertex_main_inner() { |
| 12 | textureStore_726472(); |
| 13 | return (0.0f).xxxx; |
| 14 | } |
| 15 | |
| 16 | tint_symbol vertex_main() { |
| 17 | const float4 inner_result = vertex_main_inner(); |
| 18 | tint_symbol wrapper_result = (tint_symbol)0; |
| 19 | wrapper_result.value = inner_result; |
| 20 | return wrapper_result; |
| 21 | } |
| 22 | |
| 23 | void fragment_main() { |
| 24 | textureStore_726472(); |
| 25 | return; |
| 26 | } |
| 27 | |
| 28 | [numthreads(1, 1, 1)] |
| 29 | void compute_main() { |
| 30 | textureStore_726472(); |
| 31 | return; |
| 32 | } |