Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 1 | @group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32sint, write>; |
| 2 | |
| 3 | fn textureStore_4c454f() { |
Ben Clayton | 4b60615 | 2022-11-04 17:06:03 +0000 | [diff] [blame] | 4 | var arg_1 = vec2<u32>(1u); |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 5 | var arg_2 = 1u; |
Ben Clayton | 4b60615 | 2022-11-04 17:06:03 +0000 | [diff] [blame] | 6 | var arg_3 = vec4<i32>(1i); |
Ben Clayton | da5424b | 2022-10-24 23:58:53 +0000 | [diff] [blame] | 7 | textureStore(arg_0, arg_1, arg_2, arg_3); |
| 8 | } |
| 9 | |
| 10 | @vertex |
| 11 | fn vertex_main() -> @builtin(position) vec4<f32> { |
| 12 | textureStore_4c454f(); |
| 13 | return vec4<f32>(); |
| 14 | } |
| 15 | |
| 16 | @fragment |
| 17 | fn fragment_main() { |
| 18 | textureStore_4c454f(); |
| 19 | } |
| 20 | |
| 21 | @compute @workgroup_size(1) |
| 22 | fn compute_main() { |
| 23 | textureStore_4c454f(); |
| 24 | } |