Corentin Wallez | d273d33 | 2018-08-16 13:57:54 +0200 | [diff] [blame] | 1 | Name: Dawn |
| 2 | Short Name: dawn |
Corentin Wallez | 038a855 | 2018-09-25 20:53:37 +0000 | [diff] [blame] | 3 | URL: https://dawn.googlesource.com/dawn |
Jiewei Qian | 701e4f5 | 2024-10-10 14:52:21 +0000 | [diff] [blame] | 4 | Version: N/A |
| 5 | Revision: DEPS |
Austin Eng | cc2516a | 2023-10-17 20:57:54 +0000 | [diff] [blame] | 6 | License: BSD 3-Clause |
Corentin Wallez | d273d33 | 2018-08-16 13:57:54 +0200 | [diff] [blame] | 7 | License File: LICENSE |
| 8 | Security Critical: yes |
Anne Redulla | 8179bf5 | 2023-07-14 17:17:20 +0000 | [diff] [blame] | 9 | Shipped: yes |
Corentin Wallez | d273d33 | 2018-08-16 13:57:54 +0200 | [diff] [blame] | 10 | |
| 11 | Description: |
| 12 | Dawn is an implementation of the WebGPU standard exposed through a C/C++ |
| 13 | interface. It provides implementations on top of native graphics APIs like |
| 14 | D3D12, Metal and Vulkan, as well as a client-server implementation to remote |
| 15 | WebGPU outside sandboxed context like Chromium's render processes. |