blob: 0cb5c4ff1b02e66297c09582a90f93e72f8181a7 [file] [log] [blame]
James Price88c231b2023-08-15 12:47:28 +00001Texture3D<uint4> arg_0 : register(t0, space1);
2RWByteAddressBuffer prevent_dce : register(u0, space2);
3
4void textureLoad_e59fdf() {
5 uint4 res = arg_0.Load(uint4((1u).xxx, uint(0)));
6 prevent_dce.Store4(0u, asuint(res));
7}
8
9struct tint_symbol {
10 float4 value : SV_Position;
11};
12
13float4 vertex_main_inner() {
14 textureLoad_e59fdf();
15 return (0.0f).xxxx;
16}
17
18tint_symbol vertex_main() {
Antonio Maiorano144ebed2024-01-30 16:30:15 +000019 float4 inner_result = vertex_main_inner();
James Price88c231b2023-08-15 12:47:28 +000020 tint_symbol wrapper_result = (tint_symbol)0;
21 wrapper_result.value = inner_result;
22 return wrapper_result;
23}
24
25void fragment_main() {
26 textureLoad_e59fdf();
27 return;
28}
29
30[numthreads(1, 1, 1)]
31void compute_main() {
32 textureLoad_e59fdf();
33 return;
34}