blob: a4fafa679c65a5e1fb0fcc6b8afaf8265a588fc4 [file] [log] [blame]
dan sinclairf1f381a2023-11-22 09:44:15 +00001SKIP: FAILED
2
James Pricea30f8dd2024-05-10 14:31:43 +00003../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root
dan sinclairf1f381a2023-11-22 09:44:15 +00004 %arg_0:ptr<handle, texture_storage_2d<rg32sint, read>, read> = var @binding_point(1, 0)
5 %prevent_dce:ptr<storage, vec4<i32>, read_write> = var @binding_point(2, 0)
6}
7
James Pricea30f8dd2024-05-10 14:31:43 +00008%textureLoad_53378a = func():void {
9 $B2: {
dan sinclairf1f381a2023-11-22 09:44:15 +000010 %arg_1:ptr<function, vec2<i32>, read_write> = var, vec2<i32>(1i)
11 %5:texture_storage_2d<rg32sint, read> = load %arg_0
12 %6:vec2<i32> = load %arg_1
13 %7:vec4<i32> = textureLoad %5, %6
14 %res:ptr<function, vec4<i32>, read_write> = var, %7
15 %9:vec4<i32> = load %res
16 store %prevent_dce, %9
17 ret
18 }
19}
James Pricea30f8dd2024-05-10 14:31:43 +000020%vertex_main = @vertex func():vec4<f32> [@position] {
21 $B3: {
dan sinclairf1f381a2023-11-22 09:44:15 +000022 %11:void = call %textureLoad_53378a
23 ret vec4<f32>(0.0f)
24 }
25}
James Pricea30f8dd2024-05-10 14:31:43 +000026%fragment_main = @fragment func():void {
27 $B4: {
dan sinclairf1f381a2023-11-22 09:44:15 +000028 %13:void = call %textureLoad_53378a
29 ret
30 }
31}
James Pricea30f8dd2024-05-10 14:31:43 +000032%compute_main = @compute @workgroup_size(1, 1, 1) func():void {
33 $B5: {
dan sinclairf1f381a2023-11-22 09:44:15 +000034 %15:void = call %textureLoad_53378a
35 ret
36 }
37}
38
39unhandled variable address space
40********************************************************************
41* The tint shader compiler has encountered an unexpected error. *
42* *
43* Please help us fix this issue by submitting a bug report at *
44* crbug.com/tint with the source program that triggered the bug. *
45********************************************************************