blob: 422ee4440c2528af3a226e33f9c2b14f2511cb9c [file] [log] [blame]
Ben Claytonda5424b2022-10-24 23:58:53 +00001TextureCubeArray<float4> arg_1 : register(t1, space1);
2SamplerState arg_2 : register(s2, space1);
3
4void textureGather_8578bc() {
Ben Clayton4b606152022-11-04 17:06:03 +00005 float3 arg_3 = (1.0f).xxx;
Ben Claytonda5424b2022-10-24 23:58:53 +00006 uint arg_4 = 1u;
7 float4 res = arg_1.GatherGreen(arg_2, float4(arg_3, float(arg_4)));
8}
9
10struct tint_symbol {
11 float4 value : SV_Position;
12};
13
14float4 vertex_main_inner() {
15 textureGather_8578bc();
16 return (0.0f).xxxx;
17}
18
19tint_symbol vertex_main() {
20 const float4 inner_result = vertex_main_inner();
21 tint_symbol wrapper_result = (tint_symbol)0;
22 wrapper_result.value = inner_result;
23 return wrapper_result;
24}
25
26void fragment_main() {
27 textureGather_8578bc();
28 return;
29}
30
31[numthreads(1, 1, 1)]
32void compute_main() {
33 textureGather_8578bc();
34 return;
35}