blob: 521cf717773ec20efac58550b5a6cd238b6258e3 [file] [log] [blame]
Ben Claytonda5424b2022-10-24 23:58:53 +00001// Copyright 2022 The Tint Authors.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15////////////////////////////////////////////////////////////////////////////////
16// File generated by tools/src/cmd/gen
17// using the template:
18// test/tint/builtins/gen/gen.wgsl.tmpl
19//
20// Do not modify this file directly
21////////////////////////////////////////////////////////////////////////////////
22
23@group(1) @binding(0) var arg_0: texture_storage_1d<rg32uint, write>;
24
25// fn textureStore(texture: texture_storage_1d<rg32uint, write>, coords: u32, value: vec4<u32>)
26fn textureStore_b77161() {
27 var arg_1 = 1u;
28 var arg_2 = vec4<u32>();
29 textureStore(arg_0, arg_1, arg_2);
30}
31
32@vertex
33fn vertex_main() -> @builtin(position) vec4<f32> {
34 textureStore_b77161();
35 return vec4<f32>();
36}
37
38@fragment
39fn fragment_main() {
40 textureStore_b77161();
41}
42
43@compute @workgroup_size(1)
44fn compute_main() {
45 textureStore_b77161();
46}