James Price | 807f3ef | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 1 | #version 310 es |
| 2 | |
| 3 | layout(rgba16f) uniform highp writeonly image2D arg_0; |
| 4 | void textureStore_8a46ff() { |
| 5 | imageStore(arg_0, ivec2(1), vec4(1.0f)); |
| 6 | } |
| 7 | |
| 8 | vec4 vertex_main() { |
| 9 | textureStore_8a46ff(); |
| 10 | return vec4(0.0f); |
| 11 | } |
| 12 | |
| 13 | void main() { |
| 14 | gl_PointSize = 1.0; |
| 15 | vec4 inner_result = vertex_main(); |
| 16 | gl_Position = inner_result; |
| 17 | gl_Position.y = -(gl_Position.y); |
| 18 | gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
| 19 | return; |
| 20 | } |
| 21 | #version 310 es |
| 22 | precision highp float; |
Stephen White | ca9f386 | 2024-02-07 18:08:23 +0000 | [diff] [blame] | 23 | precision highp int; |
James Price | 807f3ef | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 24 | |
| 25 | layout(rgba16f) uniform highp writeonly image2D arg_0; |
| 26 | void textureStore_8a46ff() { |
| 27 | imageStore(arg_0, ivec2(1), vec4(1.0f)); |
| 28 | } |
| 29 | |
| 30 | void fragment_main() { |
| 31 | textureStore_8a46ff(); |
| 32 | } |
| 33 | |
| 34 | void main() { |
| 35 | fragment_main(); |
| 36 | return; |
| 37 | } |
| 38 | #version 310 es |
| 39 | |
| 40 | layout(rgba16f) uniform highp writeonly image2D arg_0; |
| 41 | void textureStore_8a46ff() { |
| 42 | imageStore(arg_0, ivec2(1), vec4(1.0f)); |
| 43 | } |
| 44 | |
| 45 | void compute_main() { |
| 46 | textureStore_8a46ff(); |
| 47 | } |
| 48 | |
| 49 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 50 | void main() { |
| 51 | compute_main(); |
| 52 | return; |
| 53 | } |