1. d032c62 HLSL-IR: emit constant i32 literals as int(<literal>) by Antonio Maiorano · 6 months ago
  2. a561b98 [glsl][ir] Create header section before preamble. by dan sinclair · 6 months ago
  3. f15c1c3 [glsl][ir] Add ShaderIO by dan sinclair · 6 months ago
  4. 1e0c201 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  5. 6d87fa6 [msl] Add support for clip_distances by James Price · 6 months ago
  6. 6e93ca5 [glsl][ir] Generate skips. by dan sinclair · 7 months ago
  7. 5026041 [spirv][ir] Add memory model annotations to Load/Store by dan sinclair · 7 months ago
  8. d117d65 [spirv][ir] Add some missing decorations. by dan sinclair · 7 months ago
  9. 67b738c [spirv] Move E2E expectations to default paths by James Price · 7 months ago
  10. 0b5de40 [spirv] Remove AST E2E expectations by James Price · 7 months ago
  11. 1b77b6c [spirv] Generate IR expectations. by dan sinclair · 7 months ago
  12. 8f1d276 [hlsl] Update expectations for HLSL IR. by dan sinclair · 7 months ago
  13. 6ee6330 [Tint] Hacky fix for binding numbers in tests by Natalie Chouinard · 9 months ago
  14. 48be7e8 [msl] Add newlines between global declarations by James Price · 9 months ago
  15. d1c31db [hlsl] Add passthrough builtin calls by dan sinclair · 9 months ago
  16. c69667d [hlsl] Emit zero value var initializers by dan sinclair · 9 months ago
  17. 6d509cf [hlsl] Add simple `Load` instruction. by dan sinclair · 9 months ago
  18. 6931379 [hlsl] Add generated IR expectations. by dan sinclair · 9 months ago
  19. 2cc6b3c [msl] Regenerate E2E expectations by James Price · 9 months ago
  20. e902718 Remove storage textures from vertex tests by Natalie Chouinard · 9 months ago
  21. 085093d [msl] Use the output of FlattenBindings by James Price · 9 months ago
  22. a30f8dd [msl] Regenerate E2E expectations for IR by James Price · 10 months ago
  23. ca9f386 GLSL: set integers to precision highp. by Stephen White · 1 year, 1 month ago
  24. 144ebed tint/hlsl: widen scope of workaround of DXC bug with const structs/arrays by Antonio Maiorano · 1 year, 1 month ago
  25. 1a2543e [tint][cmd] Don't vary HLSL output based on validation mode by Ben Clayton · 1 year, 2 months ago
  26. dd81723 Tint/HLSL: Support Shader Model 6.6 Pack/Unpack intrinsics by Jiawei Shao · 1 year, 2 months ago
  27. 0a40886 Tint: implement pack4x{U|I}8Clamp and unpack4x{U|I}8 by Jiawei Shao · 1 year, 2 months ago chromium/6229