1. e902718 Remove storage textures from vertex tests by Natalie Chouinard · 10 months ago
  2. ca9f386 GLSL: set integers to precision highp. by Stephen White · 1 year, 2 months ago
  3. 1c5c266 GLSL: move the AddBlockAttribute transform before OffsetFirstIndex. by Stephen White · 1 year, 2 months ago
  4. f1f56b2 tint/writer/glsl: Set default precision to highp by Ben Clayton · 2 years, 1 month ago
  5. 77a90cb test/tint/builtins/gen: Use returned value by Ben Clayton · 2 years, 1 month ago
  6. c81f9dc tint: Implement const-eval of quantizeToF16 by Ben Clayton · 2 years, 5 months ago
  7. 2bea905 tint: Implement runtime quantizeToF16() by Ben Clayton · 2 years, 5 months ago