1. a52abab Nuke SPIRV-Cross. by Stephen White · 3 years ago
  2. 19bb956 Set vulkan_loader_shared to false on Mac. by Stephen White · 3 years ago
  3. 2ed5c1c Roll SwiftShader from 562df4889b81 to f354daff5a2b (164 revisions) by Dawn Autoroller · 3 years, 1 month ago
  4. f30f3a9 Roll third_party/vulkan-deps/ d74e02442..39f3a18bd (591 commits) by Austin Eng · 3 years, 1 month ago
  5. 5bd9445 Remove CubeReflection and the dependency on GLM by Corentin Wallez · 3 years, 1 month ago
  6. a04663c Added Abseil as a third-party dependency (Take 2) by Brandon Jones · 3 years, 4 months ago
  7. 2f8f251 Revert "Added Abseil as a third-party dependency" by Shrek Shao · 3 years, 4 months ago
  8. 020d699 Added Abseil as a third-party dependency by Brandon Jones · 3 years, 4 months ago chromium/4643
  9. 08949a3 rename use_x11 to ozone_platform_x11 by Maksim Sisov · 3 years, 5 months ago
  10. 220ff07 dawn_native: Add a force_wgsl_step toggle. by Corentin Wallez · 3 years, 7 months ago
  11. 9e252c0 Use .gn to set overrides for VulkanMemoryAllocator by Corentin Wallez · 3 years, 10 months ago
  12. e98e857 Add build_overrides/vulkan_memory_allocator.gni by Corentin Wallez · 3 years, 10 months ago
  13. 9037669 Remove the dependency on shaderc and glslang. by Corentin Wallez · 3 years, 10 months ago
  14. 1457ecb Remove obsolete build flag. by Corentin Wallez · 4 years ago
  15. 77fcdf7 Add ANGLE to Dawn build. by Stephen White · 4 years ago
  16. f1fa60b Use Jamie's 7-layer burrito of Vulkan DEPS. by Stephen White · 4 years, 1 month ago
  17. da5828c Add Tint SPIRV->SPIRV to fuzzing code path by Ryan Harrison · 4 years, 4 months ago
  18. b44ca92 Roll 4 dependencies by Ryan Harrison · 4 years, 5 months ago
  19. 4f3811c Add Tint to BUILD.gn by Ryan Harrison · 4 years, 9 months ago
  20. 0925720 Add the Vulkan loader as an optional dependency and use it on Mac by Corentin Wallez · 4 years, 9 months ago
  21. 955f8a3 Rolling 2 dependencies by Corentin Wallez · 4 years, 9 months ago
  22. d11cc39 Split third_party/BUILD.gn in per-project files. by Corentin Wallez · 4 years, 10 months ago
  23. 30ec4fc Fixes to be able to build Dawn inside Skia by Corentin Wallez · 4 years, 10 months ago
  24. ddc5cac GN: Use the hermetic XCode if available. by Corentin Wallez · 4 years, 11 months ago
  25. 2cb76ab perf_tests: Manually serialize JSON and remove dependency on jsoncpp by Austin Eng · 5 years ago
  26. 2559fc0 Removing for_fuzzers target by Ryan Harrison · 5 years ago
  27. 74cebd6 Allow using swiftshader with the Vulkan backend by Corentin Wallez · 5 years ago
  28. 80d71ec Remove build rules for spvc support & spirv-cross fuzzers by Ryan Harrison · 5 years ago
  29. 0e1bef3 Add Vulkan validation layers on Windows by Li, Hao · 5 years ago
  30. 92a011a Record and dump trace events in the perf tests by Austin Eng · 5 years ago
  31. 16d2083 Roll ahead to fix and update .gni to unbreak shaderc by Ryan Harrison · 5 years ago
  32. 8d7de59 Tell shaderc where to find SPIRV-Cross. by Frank Henigman · 6 years ago
  33. 16092fa Roll shaderc and glslang and use their BUILD.gn by Corentin Wallez · 6 years ago
  34. 76664ed8 BUILD.gn: Make dawn_standalone default to false by Corentin Wallez · 6 years ago
  35. ca81bd3 GN: Use hermetic builds on Linux by Corentin Wallez · 6 years ago
  36. 3bb0bb9 Generator,BUILD.gn: add optional python path, use it for Jinja2 by Corentin Wallez · 6 years ago
  37. 649e2fe Add GN build for tests and their third party deps. by Corentin Wallez · 6 years ago
  38. 5aea8d1 BUILD.gn: Use idiomatic string substitution by Corentin Wallez · 6 years ago
  39. 21a2385 Add initial BUILD.gn files for libdawn[|_native|_wire] by Corentin Wallez · 6 years ago